02-24-2025, 06:48 PM
I know it's already laughable on its face but I can't help but think how the "boss battle against impossible odds" is just the story told by the game, when in fact the game was designed by someone who wanted you to beat it so you would feel good about the experience and also so you would see all their hard work designing the next level/the ending
"oh nooo sephiroth has become an unkillable actual god" then you compare his attack and health and abilities vs. the average party's attack and health and abilities and find out that there's like a 90% chance of winning with obvious/common strategies
and how retarded you have to be to accept what the game tells you about the boss's power, rather than looking at the fact that somehow you always manage to beat these unkillable gods, weird
"oh nooo sephiroth has become an unkillable actual god" then you compare his attack and health and abilities vs. the average party's attack and health and abilities and find out that there's like a 90% chance of winning with obvious/common strategies
and how retarded you have to be to accept what the game tells you about the boss's power, rather than looking at the fact that somehow you always manage to beat these unkillable gods, weird
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