09-22-2023, 10:24 PM
It probably has more to do with the logic of the game breaking when you run it at 60fps.
A lot of old games sort of had animations capped at certain framerates and such, sometimes as recent as the GameCube days.
If you play Tales of Symphonia at 60fps the animation system of the game completely spazzes out
A lot of old games sort of had animations capped at certain framerates and such, sometimes as recent as the GameCube days.
If you play Tales of Symphonia at 60fps the animation system of the game completely spazzes out
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