What is interesting about the new way they present Cyberpunk 2077 is that they stopped to try and make it an imperfect immersive sim where you could pick paths.
Instead they just doubled down on the action both when it comes to perks as well as the gameplay. It suits the game better and gives the player a clear focus.
You no longer have to worry if blowing shit up fits your character or path because it always does.
Instead they just doubled down on the action both when it comes to perks as well as the gameplay. It suits the game better and gives the player a clear focus.
You no longer have to worry if blowing shit up fits your character or path because it always does.