03-25-2026, 10:07 AM
(03-24-2026, 10:41 PM)DavidCroquet wrote:(03-24-2026, 09:15 PM)BIONIC wrote:pauljeremiah, post: 152984755, member: 19852 wrote:Imagine the screaming outrage if this article were about women.
Imagine a critic writing, with a straight face, that one of a franchise's "sincere pleasures" is watching "beautiful women get hurt." Imagine them lingering over their bodies, their injuries, their helplessness, their sounds, their animations, their vulnerability, then dressing it up in the dead language of media theory so it sounds respectable. It would be torn to shreds, and rightly so. People would call it creepy, fetishistic, and pathetic.
But swap in men, and suddenly it is meant to pass for insight.
That is the real joke here. Not that the article notices horror has bodies in it, or that Resident Evil is interested in injury, mutation, and physical peril. Anyone with eyes could tell you that. The joke is that it mistakes its own thirsty projection for serious criticism. It takes a series built on body horror, contamination, dread, and survival, then reduces it to "what if getting mauled was sexy though?" That is not analysis. That is a kink wearing a lanyard.
The whole thing collapses under the most basic test imaginable: replace men with women. If the headline, framing, and tone would instantly sound sleazy and indefensible with female characters, then they are sleazy and indefensible here, too. Equality does not mean inventing new excuses for objectification because the target happens to be male. A double standard does not become sophisticated just because someone writes "homoerotic" and "permeability" a few times.
What makes it worse is the smugness. There is this exhausting modern-critic habit of treating the most obvious projection in the world as though it were a buried truth the rest of us were too unsophisticated to notice. Leon Kennedy, being an attractive character, is not a revelation. Horror mixing fear, gore, desire, and vulnerability is not a revelation. But deciding that Resident Evil is fundamentally about the pleasure of watching beautiful men suffer says far more about the writer's own fixation than it does about the games.
At a certain point, the article stops analysing the gaze and becomes the gaze itself. It is not critiquing objectification. It indulges in it, then congratulates itself for being clever enough to notice what it is doing. That is what makes it so irritating. It wants the thrill of voyeurism and the moral prestige of criticism at the same time.
And underneath all the pseudo-intellectual varnish, the argument is embarrassingly thin. Resident Evil is not "about" eroticised male suffering any more than Alien is "about" workplace flirtation because people sweat and gasp in confined spaces. It is a horror series obsessed with the instability of the body, the terror of infection, and the panic of trying to stay alive while flesh fails you. To flatten all that into a smirking catalogue of Leon grunting, coughing, being tied up, and looking good while doing it is less like criticism than a teenager discovering subtext for the first time and refusing to shut up about it.
And once again, because it deserves to be repeated: if this exact article were written about women, careers would be ending over it. There would be no indulgent applause for its "provocative reading." There would be no pretending it was saying something daring about genre. Everyone would recognise it instantly as the ugly little spectacle it is. The fact that some people cannot recognise that same ugliness when the subject is male says everything about the state of current criticism and nothing flattering about it.
This is not brave. It is not incisive. It is not even especially interesting. It is just the same old objectifying gaze, repackaged in academic wrapping paper and sold back as intelligence.
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