03-22-2024, 01:03 AM
(03-19-2024, 05:40 AM)benji wrote:
I don't get it, what's the metaphor supposed to be?
I couldn't watch all of it, but the point is that executives have lost touch with what pizza should be. The idea that pizzas cost $1M is equivalent to the ever-escalating costs of making a AAA game, so the fundamental conceit that pizza-is-pizza is wrong. Customers have learned to love the $1M pizza, and offering low-cost visuals and audio like Inscryption or low-fidelity titles like Valheim will only appeal to people who are meta-interested in video games.
The broader mainstream audience is accustomed to the high definition visuals and production fidelity seen in Ghost of Tsushima, Madden, etc.
The trouble is we had massive increases in fidelity for decades, but the difference between Xbox 360, Xbox One, and XSX is not significant enough to rationalize the effort required to create that fidelity level. The returns are too low for the investment.
The pizza analogy doesn't work, because everyone IS actually accustomed to the whacked out PIZZA OVEN FIVE content, fidelity, number of hours of gameplay.
Tell someone that GTA VI will be at the same fidelity as GTA III and watch them act like a child whose birthday party was just canceled.
I don't get it, what's the metaphor supposed to be?
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