05-21-2024, 07:31 PM
Finished up Chrono Cross. A solid 8/10 even with the technical issues of the Radical Dreamers remaster.
Overall a great and very unique game but a bit too ambitious like other games from this era. They couldn't seem to pull off all the concepts and ideas on a technical level. Switching worlds, swapping out party members and allocating elements is all a bit cumbersome or very limited. It didn't really need 50+ characters to recruit, considering you can only have a party of 3.
Removing any grinding by progressing at key events makes it faster to play through but also a bit easy once you get lucky with element drops or just spend spend spend and you're never short on money. The strange thing is that while the combat is easy, finding out where you need to go next isn't. You often have to revisit the entire map again. In some instances you need to trigger events in the correct order, so even if you know what to do, you still have to figure out how to do it.
Because the story is so convoluted it takes a long time for the main plot to get going and it ends rather abruptly with a dissapointing final boss.
The "Bad Ending" is hardly an ending at all. The "Good Ending" is very ambigious. It feels like they just ran out of time and money to polish it.
Overall a great and very unique game but a bit too ambitious like other games from this era. They couldn't seem to pull off all the concepts and ideas on a technical level. Switching worlds, swapping out party members and allocating elements is all a bit cumbersome or very limited. It didn't really need 50+ characters to recruit, considering you can only have a party of 3.
Removing any grinding by progressing at key events makes it faster to play through but also a bit easy once you get lucky with element drops or just spend spend spend and you're never short on money. The strange thing is that while the combat is easy, finding out where you need to go next isn't. You often have to revisit the entire map again. In some instances you need to trigger events in the correct order, so even if you know what to do, you still have to figure out how to do it.
Because the story is so convoluted it takes a long time for the main plot to get going and it ends rather abruptly with a dissapointing final boss.
The "Bad Ending" is hardly an ending at all. The "Good Ending" is very ambigious. It feels like they just ran out of time and money to polish it.