Finished the Quake 2 N64 campaign. Still a solid shooter. Ammo balance is a bit off but beside that, fun campaign.
Imagine playing a game in 2026 where you can actually die. In the 40 hours I spent playing FF16 I didn't die once. Must've died at least 15 times in Quake 2 N64 and the campaign is like 3 hours at most.
"Play indie games" and when you do a lot of the time they're shittier versions of yesteryears AAA titles. I'll just hook up the old machines and play those classics instead.
Oh well, time to wait and see how they fuck up that God of War trilogy remake.
I’m considering the new Steam controller even though I don’t need it and have the old one and never really used it.
I'm gonna get the new Steam controller. But I also expect to be waiting- it'll probably sell out in like 30 seconds.
Halo Infinite felt like they finally figured out what they wanted it to be in the last eight months and cobbled something together. It was alright but hollow with all the recycled content. If they didn’t scrap the sequel, it could’ve been good if they built off it. Better direction than 4 and 5. Actually, I don’t know if it was cancelled. I’m assuming.
I actually liked halo 4. I finished 5 and infinite, both total dogshit, sad to see tbh. Halo is over.
Metroid Prime 4 was actually them building what they had in mind back when they started the game at Bandai and releasing it anyway because Nintendo wasn't going to start from scratch twice. The credits roll for that game is pretty insane. 90% contractors and even contractors in lead positions.
It has marvelesque dialogue because that was popular when they started working on it a decade ago.
When I played Metroid Dread I was already surprised they would just drop a direct story sequel to Metroid Fusion ~10 years later.
With references as if anyone actually remembered what happened in that game story wise.
MP4 was clearly a half baked game that was just finished as quickly as possible to ship because enough is enough.
They were definitely going for the open world Breath of the Wild style game but just ended up with Ocarina of Time. That whole overworld section is embarrassing and a complete waste of resources. There was actually more to do in OoT's overworld and that was on N64 and almost 30 years ago. It also made the game feel less connected than any other Metroid game ever. In fact, you couldn't even class it as a Metroid-vania given how unconnected the world is.
The only saving grace is the underlying engine is fantastic. The movement and combat are as good as ever and really show how far ahead of the curve MP1 really was.