In some ways I wish I was too. Gaming would be simpler, I have too many games in my backlog that I want to play. I'm currently pushing through the Yakuza series (thus my current username), after that I'm hoping to finish off Dynasty Warriors Origins.
I have so many small games I keep meaning to get to, meanwhile I'm spending billions of hours in Fallout 76.
I just wish games could hold my attention long enough to finish them.
If I had to estimate, I'd say my console game completion rate is somewhere around 2-3%.
If you looked at games I own that have held my attention long enough to reach 5+ hours, I'd say that rate would be around 20%.
If you included my Steam library, that would drop everything below 1% given I have so many games from bundles I've never even installed.
I dunno sometimes you've seen/played enough of a game.
Playing to the end is seldom worth it. Most games usually throws some cheap tricks and gimmicks at you a repetition of the same but more difficult.
If I only played tomb raider, I could spend the next 400 hours of gaming just 100%ing TR1-6
And then there is more tomb raider on the way
Its crazy
3 hours ago
(This post was last modified: 3 hours ago by Potato.)
I strongly believe the main problem with gaming today is the overstuffing of content into games.
No single player game really needs 40+ hours of content when 30 hours of that is just filler. It's detrimental to telling a story and means that developers just add weaker and weaker content to meet an arbitrary time limit.
Give me single player games with tight 5-10 hours of gameplay. I'd even take a 2-3 hour game that contained branching paths and promoted replayability.